Speedholes is a racing game in the 1990s retro-arcade parallax-style I grew up loving.

But, if you think about it, it's also about a reckless disregard for road safety. Clearly it's some sort of qualifier on a country road but any collisions with other drivers are simply shrugged off. At the end, all the other drivers seemingly disappear (perhaps some sort of alien abduction or Leftovers but this time they take the cars with them?).

With decorative tunnels and five-lane highways, the game also begs the question, what were the traffic engineers thinking?

But, getting back to the serious stuff, Speedholes is not entirely my game - it's a mod of Skaruts's P3D Racing, which in turn, is based off gilles's racing demo. It's my first using microStudio and its Lua-like programming language. It's also a non-qualifying submission for Trijam #264 "full speed ahead" - non-qualifying because I don't think mods are allowed and also because I spent more than 3 hours polishing it. But it is good to do a game in half-a-weekend as opposed to months or years!

The game adds music by Of Far Different Nature available here. The mod essentially adds the gaming elements, sounds and timing, where as previously it was more a silent track demo with collisions. More details on the changes are available here as is the full source code.

Winning

Not immediately obvious but each lap will grade you. The last lap grades your whole race. You're basically aiming for "Perfect!" on the last screen or on all three if you're ambitious.

Controls

Play with WASD, arrow keys, on your smartphone or touch device or using an Xbox controller.

For Xbox use left and right trigger to brake/accelerate.

Published 22 days ago
StatusIn development
PlatformsHTML5
Authormarkmehere
GenreRacing
Made withPixiJS
TagsArcade, parallax, Retro
Average sessionA few minutes
InputsKeyboard, Xbox controller, Touchscreen, Smartphone
LinksSource code

Download

Download
speedholes-src.zip 4 MB

Comments

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(+1)

I thought I'll give this a go as it's a web based one so I'll see how it plays.

I'm impressed! The smoothness is brilliant and the controls are simple but effective.

I would love to see this game with more levels, like snow, night time etc.

Thank you!