The Bus That Couldn't Slow Down
A bus storms through the city needing to keep its speed above fifty or it will explode. From a helicopter, you need to help the bus negotiate its path to the airport. Try to hit as few (or as many) cars as you can on the way there.
Please download for the best experience and a rocking soundtrack or install and play desktop versions through the itch.io app.
The Bus That Couldn't Slow Down was written for the Portland Indie Game Squad's 2021 Summer Jam using Blender and Godot.
Touch on mobiles, left/right mouse button or up/down arrow on desktop computers. Gamepads supported.
A fix has been issued for the end-of-game percentages, the final jump and airport scene memory management. The game's running time is four-and-a-half minutes. A web version has been added. The Mac binaries are Universal with native support for Apple Silicon.
Status | Released |
Platforms | HTML5, Windows, macOS |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | markmehere |
Genre | Action, Simulation |
Made with | Godot |
Tags | 3D |
Average session | A few minutes |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Playstation controller |
Comments
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This was incredible! I would love to see more! Congrats!
this was a fun take on the theme! the music is fun to drive to too.
i like driving my girlfriend... around at the park